Thursday, November 26, 2009

Wednesday, November 25, 2009

Display Screen Material

Right now, OLED is starting to be use in most display electronic device. So, this might be an option for our product. Details about OLED, click.

I'm not sure of how will our final toy looks like, yet. But, to let you guys see some other cool technology currently available and it might make our product stand out as well. (I haven't seek on the cost yet)

Sonys Bendable OLED Screen


and another one is Sphere Project from MS

Alice's Game Concept

The toy is for improving the kids creativity. This is also related and correspond to the markers and customizing skins.

The concept is about COLOR so I would like to name the concept as "pixelate." It is the smallest element in the picture/photo which is a dot in one color. The term generates that the kids is going to create/combine colors visually base on their imaginary. So, the shape of the doll would look something related and similar to the concept. For example;



Or it can also use... the color dropper look, as below.


__________________________________________
The Games: Creative Color Learning.

Creative skill in various subjects below. The key concept is focusing in one skill for the product simplification. There will be more update subjects for the product improvement in the future.

[math]
Count the number of different ink colors adding to create another color.
Exp: three-blue drops and three-yellow drops create six-green drops




Interacting outside can be (1) lighting color in the eyes, if we use led, it can generate in different color too, (2) vibrate when the answer's wrong (3) the robot says something to encourage when it's the right answer.
>And for a higher level can included multiples solution

[science #1]
Learning about molecule in different colors depend on the size.

[science #2]

Seek the different in seasons by color: winter(blue/white), spring(yellow), summer(red), fall(green).

[science #3]
Teaching temperature and color.

[history #1]
Showing the US presidents in different pictures. Using the pixelate pictures for the kids to recognize the presidents in the picture.

[history #2]
Different States in various colors.

Sunday, November 22, 2009

Some Weird Shapes

source:http://nataliedodd.blogspot.com/

Tuesday, November 17, 2009

Design Focus

So this will be our significant part to find out what are kids going to learn from our toy.

As Daniel mentioned in email, "a connection between our gaming program and the interaction of the toy," is what Prof. really worry about our work. So here's some idea to think about.

From this website, click, it says that this product is "an educational ghost pal and light-switch system." The product was labeled as educational with only one aspect of teaching. It made me think that if we go for only one kind of teaching will make us create this toy easier and more simple.


Remember that we have to show the functional of the toy as a presentation so I don't think it will work if we have various kind of game, too much works to do and it's coming up soon, DECEMBER 10th. Some numbers of games (3-5) that are related to each other may be something we should considered.

Wednesday, November 11, 2009

Group Discussion: Stage 2 Report

Group Meeting

November 5, 2009

Discussing stage 2 report

Alice:

According to Prof. Linder our current product lacks focus. Customization need to apply to what we are teaching.

Dianna:

Let’s look at Maxi Dolls for materials on coloring with markers. We need to high light more of the strong points.


November 11, 2009

Discussing Stage 2 report: Continuing on the focus of the product

Stage2 Report is about focusing in on the details of the product based on our outside research.

Actual Category:

Interactive doll with technology of electronic hand held game console.

Group discussion:

Focused on Target marketing, and product positioning, looked through target toys and saw key competitors-(Technology: V-Tech, Fisher Price, Leap Frog; Doll: Elmo, Kid Robot; Sizzle: ITeddy Plush[main competitor]

Discussed benefits and features that applied to product and fine tuned sketch of product, but Alice was going to do a couple more sketches.


Tasks:

Irina could you please look up in detail the actual products of each company that would be competing with our product and describe their best features. Also I believe you have a contact for our second interview.

Dianna write up 1,2,3 portions and notes and send to the team.

Alice: Sketch out discussed fine tuning of product, for product sketch and upload to blog so that every one else can put in last minute input. Alice will also take the sketches to prof. Linder again.

Daniel: Work with Alice on Product Innovation Charter

material for actual toy

this is the same material as used in golf balls (dr.kumar mentioned in class) its super resistant to scratch and any damage, also very "bouncey" made by DuPont


lets consider saying this is what the toy is created with or coated with (on top of plastic) and then the "design" skin goes over it

also, i mentioned yesterday to alice and to dianna, i think it would be really cool if the toy had a handle (can act/look like ears) b/c this would make it easier to hold/carry esp for the child.


Tuesday, November 10, 2009

Blamo Toys @SF

Some unique toy design I found from my class. Good to share!



Source: http://www.coolhunting.com/archives/2009/10/blamo_toys.php

Sunday, November 8, 2009

Example of Interacting Toy



Sniff from timo on Vimeo.



Source: http://www.tranism.com/weblog/2009/09/rfid-scent-hound.html

Friday, November 6, 2009

Cool Materials

Brainslug webcamera concept





Soruce: http://oldshoes.ru/index.php?/digiart/brainslug-camera/

-------------------------------------

This is a robot that will correspond to the human touch!

Funktionide Part II from eltopo on Vimeo.



Source: http://www.tranism.com/weblog/2009/10/funktionide.html

Monday, November 2, 2009

Design Criteria






~I'm just writing this up for the design focusing. They are all from the stage one report and I will also upload some more sketches that response to these criteria later tonight.

I have emailed the link to you guys for google docs that I have upload the file from what Irina has started.


Design criteria that meet the customer’s expected needs.

[1]Fun
•sensory stimulating >> some interactive movements from the game; big walking, vibrating
•bright color >> flashing (eyes) lights
•different textures <<< i guess we didn't discuss about this any more so we can get rid of it?!?
•sounds >> game interactive

[2]Safety Concerns +Material >> DESIGN focus criteria <<
•non-toxic
•non-flammable
•large objects with no edges nor small cord

[3]Cost
•Product line expansion >> have the game levels instead of buying new apps (?)
•(a long using toy)attention getting so child will play with the toy for a long period of time

[4]Educational >> HAVE TO DO WITH GAMING <<
•awareness of cause and effect
•using logic
•thinking process

[5]Durability
•Something that does not brake easily >> hiding the mechanical part with the skins/clothes to reduce the possibility of breaking
•not too heavy >> portable & light weight

[6]Cleanliness >> considered the material part that will not get dirty easily and easy to wash off

[7]Something to share with friends
•Social interaction >> HAVE TO DO WITH SOME GROUP/SHARING GAMES
•play outside or inside and School >> portable & light weight